FIRE
3Raging Flame Sprite
ATK:
100
DEF:
200
View:
3046
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK.
Raging Flame Sprite — Power Evaluation
Final Score: 30 ± 4 · Confidence: Medium
- Intrinsic: 34 · Deck: 33 · Meta: provisional
- Primary role: Material body
Why it scores here
Raging Flame Sprite's low score reflects its extremely weak base stats (100/200 ATK/DEF), severe archetype lock to Volcanic decks, and complete absence from any recorded combo boards. The direct attack effect provides only slow, incremental burn damage with no card advantage, recursion, or defensive interaction—making it a niche material body rather than a strategic win condition. While it serves as a generic Level 3 Pyro for Synchro/XYZ material in Volcanic shells, it trades deckbuilding efficiency for speculative burn value rather than reliable power generation.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 25 | Extremely low 100/200 stats make it unsummonable without support; only 7 decks run it with 1.14 avg copies, all in rogue Volcanic shells. (verified) |
| Combo & Conversion | 15 | Zero combos recorded across any boards; text-only effect (direct attack +1000 ATK) builds no board, generates no advantage, and remains one-dimensional as a burn piece. (observed) |
| Resource Economy | 20 | No card draw, search, or GY refuel; direct attack damage is the slowest form of resource drain, with no mechanism to recover value if blocked. (inferred) |
| Effect & Interaction | 8 | Direct attack has no opponent interaction; zero negation, removal, or disruption capability—purely offensive burn with no defensive utility. (verified) |
| Material Utility | 45 | Generic Level 3 Pyro/FIRE body usable for Synchro/XYZ material in Volcanic combos; remains serviceable as blanked material but weak stats limit synergy potential. (inferred) |
| Resilience & Flexibility | 12 | Single, fragile effect (direct attack bonus) with no recovery, recursion, or multi-zone utility; easily stopped by one negate or trap. (verified) |
| Deck-Building Efficiency | 35 | Severe niche lock to Volcanic archetypes; 100/200 stats create garnet risk in most decks; only playable in specialized burn shells with heavy support. (observed) |
Calculation
Weight profile: Material body (primary role only). Intrinsic ≈ 34, Deck ≈ 33, Meta = provisional. Modifiers: Niche archetype lock (-3). Final formula: 0.40·Intrinsic + 0.60·Deck (decks present, combos absent)
Strengths
- Playable in established Volcanic deck ecosystem with proven partner cards (UFO Turtle, Volcanic Hammerer, Blaze Accelerator, Spirit of Flames)
- Generic Level 3 Pyro body usable for Synchro/XYZ material and attribute-based combos
- Direct attack capability bypasses defender, enabling incremental burn chains in specialized shells
- Can scale to 1100 ATK after one successful direct damage hit, providing some stat growth potential
Weaknesses
- Extremely weak base stats (100/200 ATK/DEF) create garnet risk in vacuum; unsummonable without support
- No card advantage, search, recursion, or resource refuel mechanisms
- Direct attack effect is slow and easily blocked by trap cards or opponent interaction
- Zero presence in recorded combo boards; not a combo accelerator or enabler at scale
- Severe niche lock to Volcanic decks; not splashable into generic or other archetype shells
- Fragile single-effect creature with no multi-zone utility or defensive capabilities
Counters / choke points
- Any direct-damage prevention effects (Threatening Roar, Waboku, defensive floodgates)
- Negation or removal (Effect Veiler, Mirror Force, Dust Tornado)
- Modern hand traps that can target attack declaration
- Protective board effects and xyz/synchro disruption
Best use
Material body. Decks: Volcanic, Burn. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: 'This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK.' (from card.description); 100/200 ATK/DEF stats (from card); Level 3 Pyro, FIRE attribute (from card); Legal in TCG, OCG, MasterDuel, DuelLinks (from formats); 7 total decks running it with 1.14 avg copies per deck, all main deck (from deck data); Volcanic archetype appears in 42.9% of 7 decks (3 decks) (from deck data.archetypes)
- Observed: Top 5 partners (UFO Turtle, Volcanic Hammerer, Spirit of Flames, Volcanic Shell, Blaze Accelerator) each appear in 71.4% of decks running this card (from top partners); Defensive/burn partners include Mirror Force, Threatening Roar, Ultimate Baseball Kid, Solar Flare Dragon (from top partners); Zero combos recorded across any boards in the recorded sample (from combo data.total combos = 0); Card does not appear in any guide mentions (from guide data.total guides = 0); Not featured in Top Card rankings (from top-card data.top-card status = false)
- Inferred: Direct attack + 1000 ATK gain is a slow, single-turn burn effect that does not accelerate combo chains or generate card advantage; 100 ATK / 200 DEF is too weak to sustain itself as a standalone body in modern formats; requires heavy Volcanic support ecosystem; Primarily used as a generic Level 3 Pyro material body for Synchro/XYZ summoning in Volcanic shells; Card's absence from combo boards suggests it is a peripheral support piece in Volcanic decks, not a core enabler or starter
- Data gaps: No combos supplied — combo conversion is text-only inference only No guides supplied — no human context on strategic role or meta positioning No usage statistics (StatisticsCard) — archetype inclusion % inferred from 7-deck sample only No Top Card rankings — cannot verify if card ever achieved competitive prominence Small deck sample (7 total) — Volcanic archetype % may not reflect larger historical meta






